Publisher | ViveSoftware |
---|---|
File size | 1.61MB |
Number of files | 12 |
Latest version | 1.0.1 |
Latest release date | 2020-07-07 08:37:32 |
First release date | 2019-06-11 10:14:09 |
Supported Unity versions | 2018.4.2 or higher |
Vive Foveated Rendering is a rendering Unity plugin which reduces the rendering work load through cutting
edge GPU technologies. This plugin supports both fixed and eye-tracked foveated rendering. The developer
could easily apply foveated rendering to their VR application and adjust shading rate and region
size for either better performance or better quality, according to their requirements.
Features
* Foveated Rendering
* NVIDIA VRWorks Variable Rate Shading (VRS)
* Support Eye Tracking(for VIVE Pro Eye only)
System Requirements:
* Operation System: Windows 7 with DirectX 11
* Graphics Card: NVIDIA Turing based GPUs
* Driver Version: 430.86
* (Optional)Eye Tracking: SRanipal v1.0.0.0
Contact Us
Email: [email protected]
Repository: GitHub
Features
* Foveated Rendering
* NVIDIA VRWorks Variable Rate Shading (VRS)
* Support Eye Tracking(for VIVE Pro Eye only)
System Requirements:
* Operation System: Windows 7 with DirectX 11
* Graphics Card: NVIDIA Turing based GPUs
* Driver Version: 430.86
* (Optional)Eye Tracking: SRanipal v1.0.0.0
Contact Us
Email: [email protected]
Repository: GitHub