Publisher | ice_screen |
---|---|
File size | 1.46GB |
Number of files | 884 |
Latest version | 1 |
Latest release date | 2024-02-09 04:08:16 |
First release date | 2018-06-18 05:19:18 |
Supported Unity versions | 2018.4.2 or higher |
Add new model wooden barn. Add new prefabs.
Add models chairs and table for house interior.
Add a two new models of wooden houses, new textures and materials.
Add a new models with LOD
This modular pack is perfect to create a medieval or fantasy village in your game.
All models have LODs, except for the lightest geometry (example-wooden post contains just 6 polygons). All modules and objects are represented of prefabs containing LODs and colliders - mesh, box, etc.
The asset contains models of log houses assembled from modular blocks - walls, roofs, pillars, etc. And a large number of models of auxiliary structures and objects - carts, haystacks, stoves and chimneys, wooden sheds, canopies, stairs, watchtowers, tombstones, modular sections of palisade and wooden fences. Many props: glass, fish, wooden containers, barrels, coin; garden tools: shovels, rakes, axes, saws; for the river coast - boat and fishing nets, etc. VFX: fire and smoke. To fill the environment, the asset contains models of large rocks, stones, dry trees, stumps, etc.
All materials is a PBR materials. Many materials are seamless, they are used by many similar objects for batching.
To create the environment presented in the video, I used a some of SpeedTree and water from a Standard Asset.
The geometry of the asset objects is low-polygonal (max 16/10500 tris)