Publisher | jamee |
---|---|
File size | 4.52MB |
Number of files | 29 |
Latest version | 1 |
Latest release date | 2025-04-03 03:24:13 |
First release date | 2025-04-03 03:24:13 |
Supported Unity versions | 2018.4.2 or higher |
The dependent models and libraries can be downloaded from the following address
https://drive.google.com/drive/folders/1uUtYzSzuzJrD3tveQOq0veOORwOqfrC0?usp=drive_link.
Downloaded filenames must exactly match the filenames displayed in document images.
user can implement animation recording functionality through the Animation Recorder plugin , which supports real-time animation capturing and FBX format exporting
Once a user selects a local video file,the system utilizes models to analyze each video frame, extracting human pose and motion data.Use unity's animation system to play animation data.fbx animation files can be generated by recording the position and rotation of unity's human bones.
The system currently has limitations:
1. generating global coordinates requires reading the entire video. Cannot run in
real time.
2. AI-generated animations do not include hand articulation and require manual
adjustments through animation editing tools.
3. Try not to move the camera during the video.
4. The cpu version does not support it, and animation data will jitter.
5. Try to ensure a person in the video, do not support multiple people.
6. The person can move within the camera, do not leave the camera.
Help & Support:
For any assistance, please contact us at [email protected].
Note that the samples use various third-party art assets under the CC0 license.