Publisher | Asalfin |
---|---|
File size | 99.82MB |
Number of files | 299 |
Latest version | 1.2.5 |
Latest release date | 2024-05-09 06:14:18 |
First release date | 2022-12-19 04:03:12 |
Supported Unity versions | 2018.4.2 or higher |
Please read the "Setup.pdf" found in the package before using the asset, then use the "Documentation.pdf" if you need more information/clarification.
If you want to support the asset, please leave a review, it really helps ! Also any feedback is very much appreciated :) !
Compatibility :
- Compatible with Windows, Mac(including Metal) and VR.
- Compatible with Built-in, URP and HDRP.
- Compatible with Unity 2019.3.0f5 and higher.
- With Unity 2019 and 2020, the asset won't work in Built-in.
- Some versions have issues that are mentioned in the "Known Issues" section below.
- Currently checking with Linux but it is expected to work.
- Not tested yet with Nintendo Switch, PS4/PS5 or Xbox One. It is expected to work but the polygon count is probably going to matter more.
- NOT compatible with Mobile.
- If you can test for one of the untested platforms, please contact me :) !
Pros :
- Focuses on Beauty
- Good Performance
- Performant Lights and Interactions : Over 50 objects can emit light as well as interact with the grass (Technically can get up to 1000 but the performance drop gets serious after 50).
- Customization : Paint shadows, height, colors and modify the material properties.
- Color Masks : You can change the painted colors after applying them. Very handy when you change your mind.
- Audio tool : Easily make the audio of the grass emit from the right spots.
- Fast customer support : On a normal week, you should get an answer within 1-3 business days.
- Hill collisions : There is a system to prevent the wind from pushing the grass through the ground (works best on smooth grounds).
- Hovering Objects : The interaction objects push only grass stalks that have their tips higher than the height of the object (works approximately). Useful for hovering objects.
- Professional UI : Simple and intuitive design, use a brush wheel and shortcuts keys while painting.
- Shader Graph : The Shader uses Unity's Shader Graph so you can easily add features.
- Blends well with the HDRP Volumetric Fog
- You can wrap the grass onto any collider including terrains
Cons :
- Creation Time : Takes a few seconds to wrap a grass field onto a ground, therefore a few minutes to cover a ground as big as the one in the trailer.
- Manual Shadows : Painting shadows manually is great for customization, but takes time.
- Creates large meshes : Each grass field (15x15 meters) uses a mesh with 41,7k polygons. It's not a big deal for PC, but it can be for mobile devices, VR and consoles. Can also take some space. The scene shown in the trailer contains about 1.5 millions polygons (41.7k * 36 grass fields).
Known Issues:
-Some of these issues will be solved in future updates
-Transparency isn't working in Built-In
-Specific to Unity 2019 : Transparency isn't working, the asset won't work in Built-in and the example scenes won't work.
-Specific to Unity 2020 : The asset won't work in Built-in.
-In Unity 2020 and 2022, transparency works only after doing a simple fix mentioned in the documentation.
-Some errors are sometimes thrown in the console, especially related to some Shaders and Serializable dictionaries, but they can be ignored and won't change the result.
-Transparency and material presets won't work if rendering with the "Gamma" Color Space. There are other problems with this mentioned and fixed in the documentation.
-Some issues have fixes, if you encounter one, please first check the documentation found in the asset, then contact me if the issue wasn't solved :) !
Any problems or questions ? Contact me on the Website, join me on Discord, or send me an email at "[email protected]". On a normal week, you should get an answer within 1-3 business days.
If you find a glitch, please inform me using the links or the email mentioned above, it will help a lot to improve the asset.
Third-Party Notice :
Asset uses Noise Generator under Apache License Version 2.0, and Unity-SerializableDictionary under MIT License; see Third party Notices.txt file in package for details.