uWebCache

wing

(1)
FREE
Publisher wing
File size 312.80kB
Number of files 34
Latest version 1.0.2
Latest release date 2019-09-24 11:49:59
First release date 2019-02-16 04:33:10
Supported Unity versions 2018.4.2 or higher
I wrote a strongger assets named EasyLoader

Can load asset any where This plugin allows to store your downloaded bytes/audio/images/text/assetbundle to disk and memory for later use.
This includes two demos: a virtual list sample and a thumbnail to big image sample.
Caching solution use UnityWebRequest.Support catch error and http status code.

** Features **
- Support Standalone, Android, iOS etc. Except WebGL(browser will do).
- Easy to use,just use Request and listen callback.
- Support Http/Https/File, support GET/POST/etc. methods.
- Batch the same url requests, reduce request times.
- Customizable Maximum Disk/Memory Cache size in time.
- Support Auto/Manual Momory Cache Garbage Collection (Hit time/Refrence Count/Http Response Max-Age basis) constrained by Max Memory Cache Size.
- Support Auto/Manual Disk Cache Garbage Collection (Hit time/Http Response Max-Age basis) constrained by Max Disk Cache Size.
- Support thumbnail image load first for image loading.
- Easy to implement custom reqeust for other data type.
- Statistics cache infos in time.
- All source code in project.

Refrence FairyGUI for the demos.
Supports iOS, Android, Windows, MacOS and Linux.

Contact me @ [email protected]
Github:https://github.com/wingcd

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