Publisher | Scott Ohlrich |
---|---|
File size | 922.23kB |
Number of files | 12 |
Latest version | 1.7.1 |
Latest release date | 2016-05-11 04:58:24 |
First release date | 2015-01-27 10:53:25 |
Supported Unity versions | 2018.4.2 or higher |
USave is a C# script that makes save file management a breeze. No longer do you have to format your own data and worry about datapaths. USave handles all of that for you, making the process easier with additional features such as built-in save slots, encryption, cheat detection, and much more! You can even save files in as little as 3 lines of code! Just add your data (floats, strings, and more
as detailed below) to an easy-to-access array and run the save function.
Forum thread for questions and more info
+Encryption
+Cheat Detection - Know when users modify your files
+Supports floats, integers, booleans, vector3s, and strings
+Easy to use save slots
+Example functions that utilize USave
+Complete documentation
+Advanced functions for file manipulation
+Email Support for questions and feature requests
+Tested on Windows, support for Android and Apple mobile, does not work on web players
Forum thread for questions and more info
+Encryption
+Cheat Detection - Know when users modify your files
+Supports floats, integers, booleans, vector3s, and strings
+Easy to use save slots
+Example functions that utilize USave
+Complete documentation
+Advanced functions for file manipulation
+Email Support for questions and feature requests
+Tested on Windows, support for Android and Apple mobile, does not work on web players