Publisher | Ciconia Studio |
---|---|
File size | 84.92MB |
Number of files | 125 |
Latest version | 2020 |
Latest release date | 2022-02-12 04:57:14 |
First release date | 2015-06-09 08:31:30 |
Supported Unity versions | 2018.4.2 or higher |
Easily turn any 3D asset into a Ghost model. From characters to vehicles, thanks to the different settings you can achieve many results. Take advantage of the X-Ray feature to create a different look when the models are visible through an object.
The packages contain 6 Ghost shaders for the Built-In render pipeline and 7 Ghost shaders for the Universal Render Pipeline.
Find here our version compatible with the HD Render Pipeline.
The file includes Built-in and URP shaders. The Ghost Shaders v2020.x package is only compatible with Unity 2019.4.0 or higher.
The package is set up by default for the Built-In Render Pipeline. Please follow the URP setup in the documentation for Universal Render Pipeline projects.
Documentation included.
The old version for Unity 2018.x (Built-in Only) is also included. These shaders can either be used with Unity 2019.x and 2020.x. (cf readme)
Shaders:
- CS_Advanced Ghost :
+ XRay See Through : See the model skeleton, defined by the XRay properties, through any objects.
+ Always Visible : See model through any objects.
- CS_Fast Ghost | Always privilege these shaders for mobile projects.
+ XRay See Through : URP only
+ Always Visible : See model through any objects.
+ Only Through : Only visible through objects.
Features:
- Advanced customizable parameters.
- Built-In and URP support.
- Mobile friendly.
- Refraction effect.
- Cloud map animation.
- UV or Screen Projection.
- Smoothness options.
- Xray parameters.
- Full control on transparency.
Demo Models:
- 1 Wall
- 3 stones
- 1 pedestal
- 1 torch
- 1 chain+bars
All models come with diffuse, normal, specular and Ambient map, 1k or 2k textures in .png format.
----------------------------------------------------------------------------------
If you have any questions, please feel free to contact us : [email protected]
More news on our work? Follow us on Twitter