Publisher | ShadowShard |
---|---|
File size | 42.22MB |
Number of files | 422 |
Latest version | 1.3.2 |
Latest release date | 2024-01-02 03:39:37 |
First release date | 2023-10-19 11:43:34 |
Supported Unity versions | 2018.4.2 or higher |
URP+ allows you to create more pleasing to the eye and realistic graphics than a regular URP. It reduces the gap between URP and HDRP.
Supports Forward and Forward+ Renderings.
Pipeline features:
- Depth Write and Depth Test
- Alpha To Mask
- Geometric Specular AA and Geometric Specular AA for ClearCoat
- Normal Mode(Flip/Mirror/None)
- Displacement Mode(Vertex/Pixel)
- Depth Offset for PerPixel Displacement(only for Lit and ComplexLit)
- Layered shaders with vertex color
- Translucency
- SSS(SG SSS and Pre-Integrated SSS)
- Iridescence(Thin-Film)
- Anisotropy
- Alpha Remapping
- Mask Mapping
- Detail Mapping
- Thread Mapping for Fabric Shader
- Simple Refraction
- Chromatic Aberration for refraction
- ClearCoat Second Normal
- Specular Occlusion(From AO, AO+Bent Normals or From GI) + Horizon Occlusion
- MicroShadows
- Semitransparent Shadows
- Emission Fresnel
- DIffusion profile
- High Quality Depth Normals to improve SSAO
With URPPlus, it's easy to migrate an HDRP project to URP.