Publisher | Yearntech |
---|---|
File size | 1.06MB |
Number of files | 278 |
Latest version | 1.5.0 |
Latest release date | 2021-11-09 04:25:36 |
First release date | 2016-08-04 06:29:20 |
Supported Unity versions | 2018.4.2 or higher |
Works with Unity versions 5.X, 2017.X, 2018.X, 2019.X, 2020.X and 2021.X (alpha & beta)
Full source code
this version contains full source code. The .dll version of this package is available here
Note: When upgrading from the dll-version please read the upgrade guide BEFORE replacing the old uPIe version (link to documentation below)
[Forum]
[Web Demo]
[Full Documentation]
[Upgrade Guide]
Here are some of the core features, that make uPI(e) Menu unique:
* Lets you create a new menu in just a few clicks, without knowing how to code
* Supports controller and mouse (or any other kind of pointing device)
* Intuitive and user friendly inspector
* Compatible with Unitys new Input System and also with the legacy input manager. Lets you use any 3rd party or custom input system smoothly and easily (VR for instance)
* Works with all canvas render modes:
screen space - overlay, screen space camera and world camera
* Highly generic: You want to make a menu, that consists of input fields instead of buttons? No problem! You can use any kind of selectable that Unitys UI system has to offer!
* Highly customizable: You don't want a full circle radial menu, but a semi circle menu? Or just 30° of the circle? You want a submenu and a sub-submenu? Done in just a few clicks!