Publisher | Imphenzia |
---|---|
File size | 1.12GB |
Number of files | 7024 |
Latest version | 1 |
Latest release date | 2023-07-13 12:56:14 |
First release date | 2014-04-29 07:41:14 |
Supported Unity versions | 2018.4.2 or higher |
Only $40 for 5000+ sound effects with free future updates!
Multi-purpose high quality sound effects library containing THOUSANDS of sound effects ultimately suitable for any game genre.
Watch / Listen to Preview 1
Full SFX Listing (PDF)
Preview Video 2 (old) Preview Video 3 (initial version in Unity)
Price increases over time as quality and game genre coverage improves: Current price: $40
Affordable royalty free sound effects for commercial games and for rapid prototyping of new ideas.
Current version (1.4) contains 5018 categorized 16 bit 44.1kHz WAV files (stereo and mono depending on suitability). Sounds are game-ready and have been optimized in length to reduce size of game distributions. The sounds are free of clipping, always start/end at volume 0 to avoid any clicks or pops, and looping sounds are seamless. Each sound is named appropriately and also has asset labels to allow quick search within Unity.
Variety and quality of sounds will improve with updates. Feel free to provide requests and feedback in this forum thread.
Example video of sounds being recorded before sound design
Also check out the Blasters asset which contains 8000 blaster sound effects, prefabs, scripts, bullets, for turrets and blasters.
Multi-purpose high quality sound effects library containing THOUSANDS of sound effects ultimately suitable for any game genre.
Watch / Listen to Preview 1
Full SFX Listing (PDF)
Preview Video 2 (old) Preview Video 3 (initial version in Unity)
Price increases over time as quality and game genre coverage improves: Current price: $40
Affordable royalty free sound effects for commercial games and for rapid prototyping of new ideas.
Current version (1.4) contains 5018 categorized 16 bit 44.1kHz WAV files (stereo and mono depending on suitability). Sounds are game-ready and have been optimized in length to reduce size of game distributions. The sounds are free of clipping, always start/end at volume 0 to avoid any clicks or pops, and looping sounds are seamless. Each sound is named appropriately and also has asset labels to allow quick search within Unity.
Variety and quality of sounds will improve with updates. Feel free to provide requests and feedback in this forum thread.
Example video of sounds being recorded before sound design
Also check out the Blasters asset which contains 8000 blaster sound effects, prefabs, scripts, bullets, for turrets and blasters.