Universal Mobile Controller (UMC)

XWizard

(3)
FREE
Publisher XWizard
File size 3.39MB
Number of files 35
Latest version 1
Latest release date 2021-07-29 11:42:12
First release date 2021-07-29 11:42:12
Supported Unity versions 2018.4.2 or higher

Short Description: Create Touch Controls for your game.


Note: You can integrate this asset with any third person /first person/vehicle / 2d controllers. It's very simple to make this asset work with any controller.


[ EMAIL | DISCORD | DOCS ]


Before Purchasing: Watch the demo gameplay video above it contains a demo of what you can create.


[DESCRIPTION]

This asset can help you create customizable controls for mobile devices with simple changes to your scripts. Create advanced JoySticks/TouchPads/Jump/Fire/Shoot/Prone any button you need for your mobile game.


You can read the documentation to make this asset work with your first-person controller/third-person controller/vehicle/others


[Remember for buttons like jump, shoot, prone this will only trigger the methods so that you can play it on mobile devices. You will need to code the functionality yourself (Like what happens after the button is pressed)]


[FEATURES]

Create Advanced Joysticks.

Create Advanced TouchPads.

Create Jump/Fire/Action/any other button you need for your game.

Customize UI Layout during runtime.

Change button positions and resize them in runtime.

In-Built Save System for saving customized controls.

Easy to use.


These sprites are included

Soldier Prone Image (2 colors)

Soldier Crouch Image(2 colors)

Soldier Jump Image(2 colors)

Scope Sprite Image(2 colors)

Bullet Image(1 color)

Interact Image(1 color)

Reload Image (2 Color)

Joystick thumb(1 Color)

Joystick Background (1 Color)

More Sprites will be added to this package in future updates.


[Integrations]

If you are using the HQ FPS Template. You can directly import the HQ FPS Controller package and just follow the integration steps from the docs.


Remember, you will need to optimize your game performance yourself. This asset will only help you get the mobile controls working on your mobile.


The documentation also contains some simple steps for optimizing your game for mobile devices.