Publisher | Zappar Limited |
---|---|
File size | 62.19MB |
Number of files | 121 |
Latest version | 3.2.3 |
Latest release date | 2023-07-03 01:43:07 |
First release date | 2023-03-07 12:52:31 |
Supported Unity versions | 2018.4.2 or higher |
We recommend starting your development journey by following along with our Getting Started Guide. Where you can learn how to integrate the different Tracking Types from the tracking section, supported platforms, and finally publishing it.
⚡ Features ⚡
The SDK supports the following tracking types, each of which is great for different use cases.
- Image Tracking - Flat as well as curved.
- Face Tracking - including multiple face tracking simultaneously
- Instant World Tracking - simple tracking that doesn't require any image or object targets
Further, you are not limited to a single tracking type, the package supports multiple tracking types simultaneously in a single project.
⚡Platform Support ⚡
The SDK currently supports iOS, Android, and WebGL build platforms. You can switch between, and build, for each of these platforms without making any code or scene changes.
Please read the documentation to learn more about the considerations you should take when building for the different platforms:
The SDK also supports In-Editor testing of Face and Image tracking types, except for Instant world tracking, which can not be supported due to limitations on the availability of inertial motion data on standalone systems.
⚡Documentation⚡
Here are few helpful links and resources to get you started zapping in no time.
The ZapWorks CLI is a set of command-line utilities that will be useful to you during development.
You may also be interested in:
- Zappar for A-Frame (@zappar/zappar-aframe)
- Zappar for ThreeJS (@zappar/zappar-threejs)
- Zappar for JavaScript (@zappar/zappar), if you'd like to build content with a different 3D rendering platform
- ZapWorks Studio, a full 3D development environment built for AR, VR, and MR