Publisher | Press F Studio |
---|---|
File size | 668.72kB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2025-03-24 12:55:13 |
First release date | 2025-03-24 12:55:13 |
Supported Unity versions | 2018.4.2 or higher |
FId is designed to replace direct object referencing through the inspector - which does not support referencing objects from other scenes - with a more ID-based referencing system which can quickly re-link to its intended reference as objects load in and out of scene.
With support for additively loaded scenes, Netcode for GameObjects features available at the click of a button, and a quick search & validate window, it is extremely quick to use, maintain, and scaleable for larger projects.
The system is designed around 3 objects:
- ObjectQuerier
- IdentifiableObject
- IdentifiableObjectReference
MULTIPLAYER - Please note: Netcode for GameObjects is NOT required to use this tool for singleplayer or offline games (or if you are planning on doing your own netcode), but if you want to enable Netcode for GameObjects support, the Netcode for GameObjects package will have to be imported into your project for this to work.