Publisher | UnifiedAssets |
---|---|
File size | 1.52MB |
Number of files | 165 |
Latest version | 1 |
Latest release date | 2023-12-11 01:31:44 |
First release date | 2023-12-05 05:16:12 |
Supported Unity versions | 2018.4.2 or higher |
UnifiedIslands is an advanced terrain generation package tailored for Unity. It leverages the power of procedural noise functions, combined with flexible settings and parameters, to create realistic and varied terrains. Whether you're aiming for a vast mountainous landscape, an island surrounded by water, or a blend of multiple terrains, UnifiedIslands has got you covered.
Key Features:
- Multiple Noise Layers: Utilize a variety of noise types such as Perlin, Simplex, Billow, Ridged, and DomainWrap.
- Customizable Parameters: Adjust scale, lacunarity, persistence, octaves, and more to control the appearance and complexity of your terrains.
- Height Modulation: Use height multipliers and elevation curves to further define the vertical profile of your terrains.
- Texture Blending: Seamless blending between multiple terrain textures like grass, sand, stone, and dirt based on elevation and slope.
- Parallel Processing: Leverage Unity's Job System for efficient heightmap computation, allowing for faster terrain generation even in larger areas.
- Editor Integration: A user-friendly Unity Editor tool for easy terrain generation and parameter tweaking.
Benefits for Your Project:
- Rapid Prototyping: Quickly generate and iterate on terrains without manual modeling.
- Diverse Landscapes: Achieve varied and dynamic landscapes effortlessly, enhancing the visual appeal of your game or simulation.
- Optimized Performance: With parallel processing, ensure that terrain generation is swift, allowing for real-time applications or in-game dynamic terrain changes.
- Extensibility: Designed with modularity in mind, it's easy to add more features or integrate with other systems, like water simulation or vegetation placement.