Publisher | Kellendil |
---|---|
File size | 309.90MB |
Number of files | 39 |
Latest version | 1 |
Latest release date | 2024-10-11 05:23:13 |
First release date | 2024-10-11 05:23:13 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dfea45c8-15ff-45f0-af70-a2e82260fc8b_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/895f1fee-c22e-40d5-96db-cecb38b8f995_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5fcc4b7a-6698-4c6e-bee5-5f7b7d7fc3fa_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5d1435f5-381f-4f80-b60c-b0161550256f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/003467b5-7593-49fa-a348-0289d2ef6ca5_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b57d7cf0-533d-4322-b0b0-e382fc14ce44_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6187ef1f-4071-4214-8460-a2959d2414b6_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ab4da660-c724-48e6-bee5-09307b01f476_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/939997e4-9152-4ba0-a942-802f3b065ddb_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0290faad-4e08-4898-9d5b-a4a3118ebcc2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5430f756-6245-4d22-a127-b4d82a150b42_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0c9ef2ad-dabc-4a4a-9e56-214a002f318e_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/3e60d80e-ea11-4a50-a2b1-c75273417935_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0b6671e2-0c7f-41e4-96ea-cba87617d16b_scaled.jpg)
Have a full mesh and separate parts
All separate parts are skeletal mesh
5 UV set 4096x4096 + Weapon
TGA format textures:
Base color, normal, Emissive, combined map: ambient occlusion, roughness, metallic,
For each UV set
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Character:
Faces: 31789
Vertex: 35197
Tris: 63092
Weapon:
Faces: 6800
Vertex: 6696
Tris: 13208