Publisher | Blood Cloud Studio |
---|---|
File size | 1.40MB |
Number of files | 340 |
Latest version | 0.7.12 |
Latest release date | 2024-05-23 04:59:29 |
First release date | 2024-05-08 04:38:15 |
Supported Unity versions | 2018.4.2 or higher |
REQUIRES any of the Opsive Character Controllers
REQUIRES Mirror
The Ultimate Mirror Controller will synchronize your Opsive character controller with the Mirror networking implementation. The Ultimate Mirror Controller supports a client, server, and dynamic authoritative model.
With this asset you can synchronize:
- Character Movements
- Character Animations
- Character Look Source
- Character Attributes
- Character Abilities (any ability besides Drive and the add-on abilities)
- Character Item Abilities
- Character Items
- Character States
- Camera Movements (TODO Spectator Mode)
- Camera States
- Canvas Character Monitors (TODO Spectator Mode)
- Network Object Pool
- Health (Object and Character)
- Spawning (Object and Character)
- Respawning (Object and Character)
- Projectiles
- Moving Platforms
Forum | Discord | Detailed documentation (coming soon)
If you are using the Opsive PUN add-on you can easily migrate to the Ultimate Mirror Controller using the PUN Migration Manager.
Note: The Ultimate Mirror Controller is currently in a pre-release phase. Not all controller features are fully supported (such as the Drive ability) and some of the documentation needs to be improved. If you do not have scripting experience we do not recommend purchasing this asset right now and instead waiting for the release.