Publisher | SoapCode |
---|---|
File size | 0.98MB |
Number of files | 42 |
Latest version | 1 |
Latest release date | 2016-07-20 05:03:23 |
First release date | 2016-07-18 08:39:27 |
Supported Unity versions | 2018.4.2 or higher |
UCompile is a system for compiling and executing C# code inside Unity3D scenes at runtime. You can use it to allow players of your Unity3D game to modify your game with C# code, or as REPL engine, possibilities are restricted by only your imagination!
For details and usage examples see the github page here. Read installation chapter before installing!
Tested in Unity3D on:
Windows 8,8.1,10 x86.
Main features:
* Compilation and execution of classless and methodless C# code
* C# classes compilation
* Control on namespaces exposed to the code to restrict its access of resources
* C# code compilation and execution in separate AppDomain to control memory consumption
* Coroutine compilation and execution
* Example project with console-like GUI interface to test it all out
* Works in build as well as in editor
For details and usage examples see the github page here. Read installation chapter before installing!
Tested in Unity3D on:
Windows 8,8.1,10 x86.
Main features:
* Compilation and execution of classless and methodless C# code
* C# classes compilation
* Control on namespaces exposed to the code to restrict its access of resources
* C# code compilation and execution in separate AppDomain to control memory consumption
* Coroutine compilation and execution
* Example project with console-like GUI interface to test it all out
* Works in build as well as in editor