Publisher | Adaptive Assets |
---|---|
File size | 1.54MB |
Number of files | 56 |
Latest version | 1.0.0 |
Latest release date | 2024-12-16 05:48:20 |
First release date | 2024-12-16 05:48:20 |
Supported Unity versions | 2018.4.2 or higher |
Please note! This asset is dependent on Game Creator 2 and requires it to function.
The Turn Coordinator System is a powerful and flexible solution for managing turn-based mechanics in Unity games, designed specifically to integrate seamlessly with Game Creator 2. Ideal for strategy, RPG, and board game developers, this system provides complete control over actors, turns, and rounds, while leveraging the features of Game Creator 2.
With Turn Coordinator, you can easily define actor ranks, set turn time limits, and manage transitions between turns and rounds. The event-driven design allows for custom actions to be triggered at each key stage of the turn cycle, giving you full flexibility in how actors behave during their turns.
The system integrates smoothly with Game Creator 2, enabling you to quickly set up and manage turn-based gameplay within your Game Creator environment. The included UI system provides real-time updates for active actors, remaining time, and round progress, giving your players a clear view of the turn flow.
What it does
- Easy Integration with Game Creator 2: Fully compatible with Game Creator 2 for streamlined setup.
- Manage Actor Turns: Assign, reorder, and remove actors effortlessly.
- Customizable Timers: Automatically end turns when the timer expires.
- Event-Driven System: Trigger actions when turns start, end, or when actor ranks change.
- UI Integration: Real-time updates for actors, time, and round progress.
Includes
- Source code
- Examples & Templates