Publisher | 60fps s.r.o. |
---|---|
File size | 319.72MB |
Number of files | 104 |
Latest version | 1 |
Latest release date | 2021-03-15 08:35:11 |
First release date | 2021-03-15 08:35:11 |
Supported Unity versions | 2018.4.2 or higher |
This package require to run a package from Unity Asset Store:
https://assetstore.unity.com/packages/tools/modeling/custom-tree-importer-21079
?aid=
For Build-in,URP version of CTI shader can be used free CTI Conifer Asset Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/conifers-botd-142076
?aid=Video Preview
This package contains 10 original beech trees imported using the Custom Tree Importer, each consisting of 2–3 mesh based LODs and a billboard.
Rendering
The trees were created using CTI (CustomTreeImporter) whose tree shaders support (deferred) translucent lighting, advanced bending driven by a built in directional wind zone and smooth LOD transitions. Unity's spherical wind zones are supported only on manually placed game objects.
In case you want to see how CTI's tree shaders work in action just grab the free Conifers package.
Compatibility
Trees are compatible with Build-in pipeline with Unity 2018.4.15f1 up.HDRP Shaders need Unity 2019.4. and HDRP 7.3. or above. Unity 2020.1.0f1 and HDRP 8.2 as well as HDRP 9.0.0 preview.71 have been tested as well. Other versions have not been tested. .Also they are compatible with Vegetation Studio Pro using instanced indirect rendering. A modified shader adaptor is included.
Unity's terrain engine is fully supported. Deferred shading is compatible with Lux Plus, AFS and ATG and needs you to assign the provided or compatible deferred lighting and reflection shaders.
LOD triangle count
BeechForest 01 16359/9373/5679 tris
BeechForest 02 7651/4413/2572 tris
BeechForest 03 3529/1971/870 tris
BeechForest 04 116/78 tris
BeechStreet 01 10150/4739 tris
BeechStreet 02 18122/9453 tris
BeechStreet 03 9533/5081 tris
BeechStreet 04 13796/7573 tris
BeechStreet 05 3842/2439 tris
BeechStreet 06 3792/1320 tris
Please note: LOD1 and LOD2 are modeled as LODs in mind so they are not suitable to be used at close distances.
Textures
The bark material comes with 4K resolution and contains albedo, smoothness, specular, normal.
The leaf material uses 2(summer and autumn) texture set and ships at 4K. It contains albedo, alpha, smoothness, specular, normal and translucency.
Buid-in RP screenshots was done with PostProcessing 2.0