Publisher | Nicholas Evelson |
---|---|
File size | 460.08kB |
Number of files | 23 |
Latest version | 1 |
Latest release date | 2021-01-18 01:08:14 |
First release date | 2021-01-18 01:08:14 |
Supported Unity versions | 2018.4.2 or higher |
Overview
Topdown2DPitfall is an easy-to-use and highly customizable pitfall solution for top-down 2D games. It lets you place pitfalls throughout your levels and have objects fall into them by scaling down their transforms! Topdown2DPitfall also lets you dynamically respawn objects based on where they fell in.
Topdown2DPitfall is highly customizable. It lets you define how your falling objects respond to pits: such as taking damage or changing levels, so you can truly design your characters to fall any way you want.
Features:
-Simple, image-driven setup documentation
- Easy to set up and use
- Works on all sprites and animations
- Customizable Pitfall rule sets
- Works with any object
-Pits can be instantiated and changed at runtime
Topdown2DPitfall is an easy-to-use and highly customizable pitfall solution for top-down 2D games. It lets you place pitfalls throughout your levels and have objects fall into them by scaling down their transforms! Topdown2DPitfall also lets you dynamically respawn objects based on where they fell in.
Topdown2DPitfall is highly customizable. It lets you define how your falling objects respond to pits: such as taking damage or changing levels, so you can truly design your characters to fall any way you want.
Features:
-Simple, image-driven setup documentation
- Easy to set up and use
- Works on all sprites and animations
- Customizable Pitfall rule sets
- Works with any object
-Pits can be instantiated and changed at runtime