Publisher | GolemiteGames |
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File size | 292.28kB |
Number of files | 32 |
Latest version | 1.1.0 |
Latest release date | 2022-12-15 09:51:38 |
First release date | 2021-12-08 07:11:11 |
Supported Unity versions | 2018.4.2 or higher |
Timers Made Easy is a quick and easy way to set up customised timers with a few clicks. It has a lot of customisation to get the look of the timer you really want, set up with some ready-made prefabs ready to drop into your project. This project has been set up to work in the canvas with GUI elements.
Version 1.1.0
Added adaptive formatting - If you choose to display Days, Hours, Minutes to begin with and do not want to show the leading 0's when below a single Day, Hour, Minute. Also can be used to only want to show them when the count is high enough.
Features:
1. Ability to count up or down from 364 days, 23 hours, 59 minutes and 59 seconds.
2. Setup functions on timer start and timer end straight in the unity editor with unity's built-in event system.
3. Choose any combination of what to display from days, hours, minutes, seconds and milliseconds.
4. Remove leading Zeros so smaller single-digit timers look more concise.
5. Display as a percentage instead of time.
6. Change the separator type so show either colon, bullet or slash.
7. Output a visual display to either standard text, text mesh pro, sliders or image dial.
8. Change the timer speed.
9. Start the timer at runtime or choose to start the timer whenever you like with a method call.
10. Use the timer to display the actual time as set on your current system.
11. 18 ready to use prefabs including text, circular timers and horizontal timers.
12. Many built-in functions to use in scripting, such as starting the timer, stopping, pausing, resuming, adding or removing time and other useful functions to return the remaining time.
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