Publisher | David Baumgart |
---|---|
File size | 19.92MB |
Number of files | 471 |
Latest version | 1 |
Latest release date | 2021-05-05 01:04:11 |
First release date | 2021-05-05 01:04:11 |
Supported Unity versions | 2018.4.2 or higher |
This is a set of lovingly hand-painted 2D terrain tiles centered around rivers, coastlines, and sea variations suitable for an overworld, RPG, strategy game, or boardgame-like visuals.
In this set you will find:
- 3 new types of water tile x 4 variations each (lake, calm ocean, seamless calm ocean) = 12 total
- 15 water-themed feature tiles (bridges, islands, harbor, shipwreck, mountain-river connections)
- 38 river tiles
- 122 coast tiles (including coast variations, river connections, amalgamated coast-corner pieces)
- 3 new "below" tiles for underwater/land transitions under coastlines
- all tiles are painted at 256x384 pixels so that trees, hills, and mountains can overlap the tiles behind
Do note that these tiles don't need any particular version of Unity to use, though an example scene using the basic functionality of Unity's Tilemap is provided. The tiles are transparent background png sprites that can be implemented in a variety of ways.
In this set you will find:
- 3 new types of water tile x 4 variations each (lake, calm ocean, seamless calm ocean) = 12 total
- 15 water-themed feature tiles (bridges, islands, harbor, shipwreck, mountain-river connections)
- 38 river tiles
- 122 coast tiles (including coast variations, river connections, amalgamated coast-corner pieces)
- 3 new "below" tiles for underwater/land transitions under coastlines
- all tiles are painted at 256x384 pixels so that trees, hills, and mountains can overlap the tiles behind
Do note that these tiles don't need any particular version of Unity to use, though an example scene using the basic functionality of Unity's Tilemap is provided. The tiles are transparent background png sprites that can be implemented in a variety of ways.