Publisher | David Baumgart |
---|---|
File size | 37.58MB |
Number of files | 667 |
Latest version | 1.3.0 |
Latest release date | 2022-12-23 11:54:12 |
First release date | 2016-04-05 06:53:21 |
Supported Unity versions | 2018.4.2 or higher |
This is a set of lovingly hand-painted 2D medieval/fantasy hex location tiles suitable for a videogame overworld, a strategy game, board game-like visuals, or for your next RPG campaign!
(Note: This package includes a basic set of terrain tiles with no variations; for variations on base terrain check out my "Hex Basic Set: Painted 2D Terrain" package.)
- expands upon my basic terrain assets for those interested in making medieval-fantasy themed games
- 119 hex tiles (over 60 unique location types, some on different terrain types, some with multiple variations)
- painted at 256x384 pixels so that towers, mountains, and trees can overlap the tiles behind
- includes 85 road tiles for all possible permutations of hex grid roads (some of single variation, some of two)
- includes 169 "decor" sprites which can be placed on any background terrain texture (these include versions of the hex locations with the underlying terrain removed)
Location types included:
- farmland (with burned versions); also includes silo, barn versions
- villages; includes wood, thatched-roof, and burnt-down versions
- many castle & stronghold variations, some ruined; some built of stone, some of wood
- pyramids & desert ruins
- oasis
- graveyard
- marketplace
- church
- windmill
- smithy
- inn
- forester's cabin
- walled city
- mines, caves, gated dwarven mine
- stonehenge
- temple & ruined temple
- halfling village
- necromancer's tower
- lava-filled cave
- elven lodge
- expands upon my basic terrain assets for those interested in making medieval-fantasy themed games
- 119 hex tiles (over 60 unique location types, some on different terrain types, some with multiple variations)
- painted at 256x384 pixels so that towers, mountains, and trees can overlap the tiles behind
- includes 85 road tiles for all possible permutations of hex grid roads (some of single variation, some of two)
- includes 169 "decor" sprites which can be placed on any background terrain texture (these include versions of the hex locations with the underlying terrain removed)
Location types included:
- farmland (with burned versions); also includes silo, barn versions
- villages; includes wood, thatched-roof, and burnt-down versions
- many castle & stronghold variations, some ruined; some built of stone, some of wood
- pyramids & desert ruins
- oasis
- graveyard
- marketplace
- church
- windmill
- smithy
- inn
- forester's cabin
- walled city
- mines, caves, gated dwarven mine
- stonehenge
- temple & ruined temple
- halfling village
- necromancer's tower
- lava-filled cave
- elven lodge