Publisher | ThunderFireUX |
---|---|
File size | 24.46MB |
Number of files | 622 |
Latest version | 0.9.4 |
Latest release date | 2024-01-19 12:46:20 |
First release date | 2023-05-10 08:28:16 |
Supported Unity versions | 2018.4.2 or higher |
ThundeFireUXTool is a top-level Unity interface tool for games such as "NARAKA"XBOX , "NARAKA"Mobile , "Hoop Heros" , developed by ThunderFire UX.
It brings together the Interface Stitching, Layer Management and Component Integration to help designers quickly get started with Unity interface stitching, help speed up the release of projects on multi-platforms with multi-language support.
Design Values:
[Support Multilingual Localization]
Support the global mainstream languages, One Tool, Multiple Languages
[Low-Code in Building Interface]
Stitch the Interface as smoothly as in a design software
[Encapsulation for General Game Functions]
No More Re-create, Develop to Use, Improve Productivity
[Support More Inputs]
Fully provide input support including keyboard, mouse, gestures, joystick and more
Recommended Features:
1.Component Library
The component library is a simple and direct visual repository, which stores, classifies and manages commonly used project-related buttons and pop-up windows in the form of prefabs, so that it can be quickly generated and used by dragging in and out.
2.Beginner Guide Quick Generation
The beginner guide includes editing guide and runtime implementation. Through a set of preset templates, it helps UI designers quickly create and adjust the style of the novice guide interface, and allows engineers to directly access it in the project. At the same time, a template customization function is provided to meet the personalized use of the project.
3.Localization Feature
The localization tool supports the configuration and content replacement of mainstream languages. It provides a one-click import and recognition of multilingual text and pictures, quick preview and switching, forming up a comprehensive set of solutions for the workflow between UI design, translation, and programming.
Support language:Simplified Chinese(CN) , Traditional Chinese(TC) , English(EN) , Japanese(JA) , Korean(KO) , French(FR) , German(DE) , Spanish(ES) , Russian(RU) , Turkish(TR) , Portuguese(PT) , Vietnamese(VI) , Thai(TH) , Arabic(AR)
4.Layer Management
The layer management tool is used to visualize the management of the layer relationship between the interfaces in the project. It supports viewing and changing the layer of all interfaces through the panel, and associates the interfaces with labels, thereby improving efficiency and reducing collaboration costs.
5.Reddot System
The Reddot is specially designed for the red-dot reminder function in the game project. The red dots display in branch structures, responding immediately to the turning-on-and-off effect. It is a time-saving project that can act quickly.
High frequency function display:
1. 2D layout tools
- Alignment and Distribution
- reference line
- snap
2.Shortcuts
- Quickly select objects
- copy paste combination
- Fast copy
- Quickly insert picture text
- Quickly insert background image
3.Unity original control extension
- UXText shortcut to add components
- UXImage mirroring, gradient and other functions
- UXScrollView real-time preview
- Animation state machine and data controller
4.Prefab tools
- Recently opened panels
- Quickly create prefabs
- Open more prefabs
5.Preview tools
- Prefab preview tool
- Resolution switch in scene
- Colorblind mode
- Mobile screen adaptation
ThunderFire UXTool is under continuous development. So please share your suggestions with us at [email protected]