The Smart Button

OmarSakr

(0)
$14
Publisher OmarSakr
File size 11.19MB
Number of files 135
Latest version 1
Latest release date 2019-04-02 01:48:10
First release date 2019-04-02 01:48:10
Supported Unity versions 2018.4.2 or higher

Any normal button if pressed, it will simply start a function but smart button is much more than this. The aim of this project is to make it very simple to create a complex UI for mobile which works with pc as well.

The Main Futures of the Project:
1. Trigger button actions (unpressed, just pressed, pressed, long pressed, just unpressed)
2. Lock the button, make it unpressable or add recovery time after each press.
3. Set how long the button need to be pressed to be triggered as long pressed.
4. Display the recovery time in deffrent ways.
Giving the option to force the button to be unpressed if long pressed.
5. Creating a counter which is counting down according to one of these four types: (Count down If pressed down, pressed up, long pressed, Discard counting if long pressed).
6. Detect swipe direction (Up, Down, Right, Left)
7. Create button which is switching sprites and index acourding to one of three options: (Normal tap, Up/Down swipes, Right/Left swipes)
8. Make a holdable button which is detecting if (just holed, holded, just unholded, unholded)
9. Automatic chargeable button which mean it is always trying to reach the maximum value.
10. Option of make the chargeable button charging if pressed and discharging if pressed again
11. Trigger if the chargeable button (Charging, Discharging, Full, Empty, not enough charge)
Control button sprites (default, pressed, locked, holded, empty and full chargeable)
12. Add animation and sound at any one of the previous triggers and more.
13. Bonus Systems (Health and Energy bars, Bullet system, Weapon Manger and more) for contact: [email protected]

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