TextureRule

Sumy

(0)
$23
Publisher Sumy
File size 297.73kB
Number of files 23
Latest version 1
Latest release date 2025-03-14 03:00:22
First release date 2025-03-14 03:00:22
Supported Unity versions 2018.4.2 or higher

When importing resources, the system automatically processes based on the texture configuration file in the current folder. If there is no configuration in the current folder, it will use the configuration from the parent folder.


Textures can be configured across multiple dimensions:

- textureType

- spriteImportMode

- sRGBTexture

- alphaSource

- alphaIsTransparency

- npotScale

- isReadable

- mipmapEnabled

- maxTextureSize

- format

- alphaFormat

- textureCompression

- compressionQuality


For texture resources in the same folder, different configuration files can be used for Android and iOS:

- android.texturesettings

- ios.texturesettings


This approach allows for platform-specific texture settings while maintaining a hierarchical fallback mechanism for configurations.

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