Texture Raw Data (DXT)

$19
Publisher Riccardo Testa
File size 837.50kB
Number of files 6
Latest version 1
Latest release date 2014-07-11 06:50:15
First release date 2014-07-11 06:50:15
Supported Unity versions 2018.4.2 or higher
Save time and space with Texture Raw Data Builder, the simple way to get your raw texture data feeding "LoadRawTextureData" function.

Our code asset allows you to extract raw data from a Texture2D object or from a Color32[] array in any of the supported format:

- Compressed (DXT1 & DXT5)
- 8 Bits (Alpha8)
- 16 Bits (ARGB4444, RGBA4444, RGB565)
- 24 Bits (RGB24)
- 32 Bits (RGBA32, ARGB32, BGRA32)

All optimized managed .NET code (no native code).
Can be used at runtime, or in a editor script.
Demo and usage instructions included.

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