Publisher | FewClicks Dev |
---|---|
File size | 4.22MB |
Number of files | 56 |
Latest version | 1.0.0 |
Latest release date | 2025-01-24 03:58:13 |
First release date | 2025-01-24 03:58:13 |
Supported Unity versions | 2018.4.2 or higher |
With the help of this tool you will be able to create or adjust textures and masks to your current shader pipeline.
Some core features include:
» Swizzle channels inside one texture and overwrite it on the disc.
» Extract any texture channel to brand new grayscale texture to save some space.
» Combine multiple single channel textures into one to make your shader more performant.
» Batch-convert all textures from any asset store package to fit into your material pipeline.
» Generate a detail map from base color, normal and smoothness.
Full source code is included with the package. Documentation can be found here.