Publisher | William Schack |
---|---|
File size | 30.38MB |
Number of files | 60 |
Latest version | 1.0.0 |
Latest release date | 2025-02-12 02:13:11 |
First release date | 2025-02-12 02:13:11 |
Supported Unity versions | 2018.4.2 or higher |
Texture Array Essentials allows you to easily use Texture2DArrays in your workflow with no hassle at all, whether that be creating or modifying them, assigning textures through a custom inspector, or reading textures in a shader, TAE makes it easy!
Ontop of the easy creation and modification of texture arrays, TAE also includes a simple to use system to handle the constantly changing indexes of textures in an array to check exactly where a texture has been placed with no extra work required!
Easy Creation/Modification
- Create and modify Texture Arrays with ease in the custom windows
- Many settings to change the output array
- Allows texture resizing for mismatched resolutions
Simple GUI Implementation
- Easily add fields into your custom inspector to directly modify a texture array
- Includes a in depth array GUI drawer to track a textures index and ensure that you are assigning to the correct place
- Automatically handles creation and modification of a texture array
Shader Functions
- Includes shader functions to easily access a texture array at any index without the hassle of changing indexes
- Easily check if a texture is assigned in the inspector
Full Documentation
- Includes tutorials on the create/modify windows and setting up your own material with the custom GUI and shader functions
- Each script is fully documented with code samples
Compatibility
- Supports Built-In, URP, & HDRP render pipelines
- Tested and working in Unity Unity 6, 2023, 2022, & 2021