Publisher | Binary Charm |
---|---|
File size | 865.27kB |
Number of files | 108 |
Latest version | 1.1.1 |
Latest release date | 2024-10-22 10:58:16 |
First release date | 2021-10-04 12:54:13 |
Supported Unity versions | 2018.4.2 or higher |
The default Unity buttons allow to specify colors that are applied to the target graphics depending on the button state.
Most buttons have text labels, and sometimes you also want to change the text color depending on the button state (or change only the text color and keep the background graphics unaltered).
This is what `TextColorButtons` allows you to do, by extending the Unity `Button` class to handle an additional set of colors for the text label.
Optional dependency: TextMeshPro
Supported integrations: BinaryCharm.SemanticColorPalette