Publisher | TERRA |
---|---|
File size | 15.53MB |
Number of files | 219 |
Latest version | 1 |
Latest release date | 2023-12-23 10:20:16 |
First release date | 2023-11-08 04:39:13 |
Supported Unity versions | 2018.4.2 or higher |
🌄 Download, Play & Test CLOUD STREAMING in TerraLand 4
Kagoshima 2178: Galactic Nexus Download and Play
TerraLand 4 is the successor of TerraLand 3 with thousands of indie and enterprise clients all around the world who seek for a fast and easy-to-use solution to stream huge and country-size real-world datasets of 3D scenes in Unity and customize world chunks in a server to publish your game and 3D simulations as an interactive digital twin on any desired platforms.
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It is the only solution in Unity to convert real-world GIS data into 3D intractable scenes within a few clicks as the base for your beautiful worlds in any style such as realistic, fantasy, stylish, low-poly, toon and etc. so that you can bring in your own logic and ideas for your game and simulation on top of the streaming world tiles.
When you have the base server with terrains generated by gathering real-world data from ESRI servers, you can enter the EDIT mode, load certain world chunks from the server in Unity editor and start customizing world cells by placing items on them (e.g. place trees, buildings...), changing mood, style, post processing and... to finally publish your server locally or on cloud so that everyone can play it from home.
The "Kagoshima 2178: Galactic Nexus" demo's server has been created to work on a remote location on our cloud host and world chunks will be intelligently and automatically streamed on demand when you play it.
But TL4 is not only aimed for real-world scenes but through its flexible settings, you can pick up a location on Earth and then give it your own desired style and artistic mood by setting up custom materials and post-processing effects for all 3D objects in scenes including TL4 created terrains and all placed models in the world scene.
âš¡ TerraLand 4 Is Made For?
Anyone from indie solo developers to big enterprise companies who wants to make high quality games or 3D simulations based on their concept and ideas, without worrying about handling big open-world scenes in Unity.
🌟 Having TerraLand 4 in place, we will end up with a highly detailed and accurate digital twin model of any city/country on Earth using available real-world data via advanced AI processing on cloud where it contains terrain surfaces, satellite images, 3D buildings & road system, nature elements, weather system, rendering style and possibly any type of modifications for a realistic or stylish scene.
🌟 Achieved environments and implemented solutions can be used in various platforms of AR, VR, MR, Desktop, console and etc. through various fields of gaming, navigation, mapping & GPS tracking, geology, flood control system, autonomous vehicle simulation, ML training, military training, municipality, real estate, tourism, agriculture, public transportation, educational, flight simulator, maritime, aerospace and etc.