Terrain Pooling - Large terrain optimizer

$4
Publisher HuyMinhAssets
File size 136.41MB
Number of files 18
Latest version 1.0.3
Latest release date 2025-02-20 03:08:54
First release date 2025-02-14 01:31:15
Supported Unity versions 2018.4.2 or higher

Overview

TerrainPooling is an advanced terrain optimization system for Unity that dynamically splits large terrains into smaller, manageable tiles. Only the terrain tiles within the camera's field of view are rendered, significantly improving performance and reducing memory usage.

Key Features

✅ Smart Terrain Streaming: Automatically subdivides large terrains into optimized tiles.

✅ Efficient Pooling System: Limits the number of active terrain tiles for maximum performance.

✅ Camera-Based Rendering: Displays only the terrain tiles visible to the camera, ensuring efficiency.

✅ Preserves Terrain Data: Retains heightmaps, trees, and terrain details for a seamless experience.

✅ Custom Material Support: Allows you to apply custom terrain materials to match your game’s aesthetic.

Why Choose TerrainPooling?

✅ Boosts FPS: Ideal for open-world games or large environments where performance is key.  

✅ Easy Integration: Works seamlessly with existing terrain setups.

✅ Optimized for Multiple Platforms: Supports PC, Console, and Mobile development.

✅ Scalability: Designed to handle both small and massive terrain environments effortlessly.