Publisher | Ciconia Studio |
---|---|
File size | 78.46MB |
Number of files | 80 |
Latest version | 3 |
Latest release date | 2018-08-24 05:16:06 |
First release date | 2015-07-20 06:12:52 |
Supported Unity versions | 2018.4.2 or higher |
This package contains 6 Shaders (+ Double Sided Versions). The most easy way to change teams colors on your models (Grayscale Mask).
With just a basecolor map and a black and white mask, you will be able to make all materials colors that you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity - Specular Occlusion - Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.
With just a basecolor map and a black and white mask, you will be able to make all materials colors that you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity - Specular Occlusion - Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.