Surface Shaders

$9
Publisher Ciconia Studio
File size 86.08MB
Number of files 82
Latest version 2
Latest release date 2018-08-21 04:43:05
First release date 2016-10-12 10:27:25
Supported Unity versions 2018.4.2 or higher
With the Surface Shaders you will be able to simulate accumulation of moss, sand, Snow, ect,.. on top of any kind of models.
The Blend properties allow you to blend smoothly the meshes with the ground.
Super easy to use, make your assets more uniform with any type of environments.

WebGL

Shaders :

Surface Shader Local Blend
Surface Shader World Blend (Detect the world ground)

Features :

- PBR Shader (Specular Setup)
- Surface Spread, sharpness based on normal direction
- Surface blend bottom based on world direction
- Surface Blur
- Switch Y to Z axis for local blend shader

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