Publisher | Seppe Peelman |
---|---|
File size | 534.30kB |
Number of files | 15 |
Latest version | 1.0.1 |
Latest release date | 2024-05-17 05:23:07 |
First release date | 2023-05-12 12:38:13 |
Supported Unity versions | 2018.4.2 or higher |
With this tool you can snap and align an object on any 3D collider including convex and non-convex Mesh Colliders. Howerver those will not be as smooth and work best at scale 1.
Easy to use with quick access to settings.
Simply use the position handles or drag your mouse to snap to a surface.
This has not been tested in 2D.
Currently tested on:
- Unity 2019.4
- Unity 2020.3
- Unity 2021.3
- Unity 2022.1
💡 On the + version:
The + version of this tool adds some small quality of life features and is just a way to support me :)
+ Features
- Rotation handle
- Scale handle that takes the bounds offset into account
- Apply a random rotation to the object automatically
Note!
Due to a bug in Unity 2019.4, dragging with the mouse will not work unless you have entered play mode first.