Publisher | devotid |
---|---|
File size | 23.64MB |
Number of files | 60 |
Latest version | 1 |
Latest release date | 2018-10-01 02:41:08 |
First release date | 2018-10-01 02:41:08 |
Supported Unity versions | 2018.4.2 or higher |












Surf Board Skimboard Stand Up Paddleboard Package
All the surfing and beach assets you need to build the next great summer sports game. 10 Prefabs featuring 2 different graphic options. I hope you enjoy and watch out for sharks!
Please rate and leave a review as it helps an indie artist greatly!
Details:
- Stand Up Paddleboard 2080 Tris
- Paddle 816 Tris
- Skimboard 376 Tris
- Surfboard 1284 Tris
- Longboard 1000 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support
All the surfing and beach assets you need to build the next great summer sports game. 10 Prefabs featuring 2 different graphic options. I hope you enjoy and watch out for sharks!
Please rate and leave a review as it helps an indie artist greatly!
Details:
- Stand Up Paddleboard 2080 Tris
- Paddle 816 Tris
- Skimboard 376 Tris
- Surfboard 1284 Tris
- Longboard 1000 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support