Publisher | devotid |
---|---|
File size | 112.03MB |
Number of files | 131 |
Latest version | 1 |
Latest release date | 2018-07-31 10:19:17 |
First release date | 2018-07-31 10:19:17 |
Supported Unity versions | 2018.4.2 or higher |
Ghost Hunter Paranormal Investigative Pack PBR
Who ya gonna call? UNITY devs! Here is your chance to fulfill that lifelong dream of becoming a ghost hunter. 16 individual items to make the ultimate paranormal package.
Details:
- Carry Case 2700 Tris
- Sound Dish Gun 1368 Tris
- Spirit Box 1444 Tris
- MEL Meter 1930 Tris
- HD Cam w Tripod 4902 Tris
- IR Light w Batt 2400 Tris
- Microphone 440 Tris
- Marker and Notepad 1352 Tris
- EMF Meter 1172 Tris
- Walkie Talkies 2343 Tris
- Trail Camera 2529 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support
Who ya gonna call? UNITY devs! Here is your chance to fulfill that lifelong dream of becoming a ghost hunter. 16 individual items to make the ultimate paranormal package.
Details:
- Carry Case 2700 Tris
- Sound Dish Gun 1368 Tris
- Spirit Box 1444 Tris
- MEL Meter 1930 Tris
- HD Cam w Tripod 4902 Tris
- IR Light w Batt 2400 Tris
- Microphone 440 Tris
- Marker and Notepad 1352 Tris
- EMF Meter 1172 Tris
- Walkie Talkies 2343 Tris
- Trail Camera 2529 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support