Publisher | Hammer Development |
---|---|
File size | 13.12MB |
Number of files | 31 |
Latest version | 1 |
Latest release date | 2023-12-08 12:11:31 |
First release date | 2023-10-18 02:47:13 |
Supported Unity versions | 2018.4.2 or higher |
This package contains:
Antialiasing manager through which, you can manage quality/performance of antialiasing for different quality levels.
Supersampling antialiasing with predefined options 2x, 3x, 4x with corresponding shaders to be properly shrinked back, to your display resolution. Supersampling is high quality/high performance cost option among antialiasing methods. On the other hand if your game is not AAA game on 4k monitor, even older modest PCs are more than capable of Supersampling. I made it for my indie game under development and was amazed, that performance cost is not so bad for how it moved the visual quality forward. And as there was no SSAA on asset store available. I decided to share it with you.
I also added FXAA for low quality option and/or for comparison with SSAA. FXAA is a great option and as you can see in screenshots it can do sometimes better job, than default MSAA. If you are interested in only FXAA, you can find it for free for example here.
This packages work in unity 2021/2022/2023 (and could work as well on older versions if needed)
If you want to explore more. You can download the demo scene and experience it yourself: