Summer and Autumn LoD Trees

$9
Publisher Stephanie Chergi
File size 81.13MB
Number of files 24
Latest version 1
Latest release date 2017-06-06 05:45:24
First release date 2017-06-06 05:45:24
Supported Unity versions 2018.4.2 or higher
For any questions, comments, or suggestions, please email me at [email protected]

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Prefabs
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Package contains four prefabs of trees

-- MapleTree00
-- MapleTree01
-- MapleTree00Autumn
-- MapleTree01Autumn


These can be found in Assets/LoDTreeAssets/Prefabs.
Drag any of these into the scene to place.

Each Prefab contains 3 Levels of Detail.

MapleTree00 and MapleTree01 are summer trees.

MapleTree00Autumn and MapleTree01Autumn are autumn trees.



Prefab MapleTree00 contents
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Meshes:
* mapleTree00_LOD00 : 1952 tris
* mapleTree00_LOD01 : 1467 tris
* mapleTree00_LOD02 : 884 tris

Material:
* bark_maple_mat
* leaves_maple_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map



Prefab MapleTree01 contents
=================================

Meshes:
* mapleTree00_LOD00 : 1829 tris
* mapleTree00_LOD01 : 1468 tris
* mapleTree00_LOD02 : 982 tris

Material:
* bark_maple_mat
* leaves_maple_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map



Prefab MapleTree00Autumn and MapleTree01Autumn contents
=================================

Meshes:
MapleTree00Autumn and MapleTree01Autumn use the same meshes as MapleTree00 and MapleTree01, respectively

Material:
* bark_maple_mat
* leaves_maple_autumn_mat

Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map

* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_autumn_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map