Publisher | KAYAC Inc. |
---|---|
File size | 1.70MB |
Number of files | 29 |
Latest version | 1.0.5 |
Latest release date | 2016-02-04 06:45:24 |
First release date | 2013-04-08 11:31:23 |
Supported Unity versions | 2018.4.2 or higher |
High-end toon shader with highly configurable contour color and line width.
3 modes which can be made full use of from beginners to experienced.
Tutorial Movie Link
Japanese
English
[auto]
You can make contours easily by automation.
- Contour colors are choosen by picking darken texture color.
- Contour line width is fixed automatically by calculating distance from the model to the camera.
- You can add a specular color for an arbitrary light.
* Change the ink size when you change the size of the model.
[color]
You can specify contour color for objects.
- Besides auto mode, you can specify contour colors of objects.
* Change the ink size when you change the size of the model.
[texture]
You can specify all the colors in detail!
- Besides auto mode, you can specify the contour colors in uv coordinates of the textures.
* Change the ink size when you change the size of the model.
sugiyama toon shader FAQ
3 modes which can be made full use of from beginners to experienced.
Tutorial Movie Link
Japanese
English
[auto]
You can make contours easily by automation.
- Contour colors are choosen by picking darken texture color.
- Contour line width is fixed automatically by calculating distance from the model to the camera.
- You can add a specular color for an arbitrary light.
* Change the ink size when you change the size of the model.
[color]
You can specify contour color for objects.
- Besides auto mode, you can specify contour colors of objects.
* Change the ink size when you change the size of the model.
[texture]
You can specify all the colors in detail!
- Besides auto mode, you can specify the contour colors in uv coordinates of the textures.
* Change the ink size when you change the size of the model.
sugiyama toon shader FAQ