Publisher | Cobo Antonio |
---|---|
File size | 752.89kB |
Number of files | 26 |
Latest version | 1.1.1 |
Latest release date | 2016-02-26 06:02:23 |
First release date | 2016-01-20 12:44:22 |
Supported Unity versions | 2018.4.2 or higher |
Free Version | Forum Thread |
Contact
With String-O-Matic, magic strings are over.
String-O-Matic scans your project to automatically generate constants and static classes holding references to every magic string in your project, effectively replacing soft runtime errors by robust compile errors.
String-O-Matic ensures errors caused by renaming tags, layers, inputs etc. are caught at compile-time.
Key Features:
∙ Converts magic strings into robust code
∙ SOMValueAttribute lets you reference modules from the inspector. ∙ Comes with many built-in modules.
∙ Source code included.
∙ Easy to use and customize.
∙ Easy to extend: you can make your own modules.
∙ Auto-generated code.
Built-in modules:
∙ Tags
∙ Layers
∙ Sorting Layers
∙ Input axes
∙ Navigation Areas
∙ Scenes
∙ Audio
∙ Mecanim
∙ Resources
∙ Shaders
Free Version | Forum Thread | Contact
With String-O-Matic, magic strings are over.
String-O-Matic scans your project to automatically generate constants and static classes holding references to every magic string in your project, effectively replacing soft runtime errors by robust compile errors.
String-O-Matic ensures errors caused by renaming tags, layers, inputs etc. are caught at compile-time.
Key Features:
∙ Converts magic strings into robust code
∙ SOMValueAttribute lets you reference modules from the inspector. ∙ Comes with many built-in modules.
∙ Source code included.
∙ Easy to use and customize.
∙ Easy to extend: you can make your own modules.
∙ Auto-generated code.
Built-in modules:
∙ Tags
∙ Layers
∙ Sorting Layers
∙ Input axes
∙ Navigation Areas
∙ Scenes
∙ Audio
∙ Mecanim
∙ Resources
∙ Shaders
Free Version | Forum Thread | Contact