Sticky3D Controller

SCSM

(1)
$58
Publisher SCSM
File size 383.92MB
Number of files 843
Latest version 1.1.2
Latest release date 2024-01-02 04:10:39
First release date 2021-03-29 09:49:10
Supported Unity versions 2018.4.2 or higher

Documentation | Forum | Discord |


Sticky3D Controller, or S3D for short, is a kinematic first- and third-person character controller. S3D can be considered a “capsule” controller in that the character’s model will mostly occupy an area that has a capsule-like shape. With this asset we endeavour to save you many hours of development time and to help you solve common game play problems.


Regular Updates


Features:


Stick to moving and rotating objects while performing “regular” actions

Be controlled by player with Sticky Input Module

Act as an NPC and be controlled by your game

Be controlled by a NavMesh Agent

Switch between first person and third person cameras

Walk, sprint, strafe, jump and crouch

Jet Pack with 6 degrees of freedom

Configurable third person zoom

Conditionally send data to your animator controller with no coding required

Be configured and controlled via code using our API methods

Interact / push dynamic rigidbody objects

Be pushed by other objects

Walk up and down steps and slopes

Footstep sounds and actions

Align to ground normal

React to configurable gravity

Look at objects or other S3D characters using Head IK

Override configuration based on zones within scene

Perform custom actions and animations based on player input

Works with your own character humanoid models

Works with your own humanoid animations

Take input from (new or legacy) Unity Input System, keyboard & mouse, or Rewired

Display information like messages or gauges in a UI for the player

Look at, touch, grab, drop, and/or select interactive objects

Pooling system for generic objects

Popup menus for interactive-enabled objects

First-person Virtual Reality (continuous move, snap turn, teleportation and interaction)


Documented C# APIs included


What people are saying


"This is the, in my opinion, the best First and Third Person Character Controller for Unity."


"Excellent interface. Really easy to use and set up, very intuitive."


NEW VR support with object interaction

NEW Head IK

NEW Hand IK - in Technical Preview

NEW Foot IK - in Technical Preview

NEW Climbing - in Technical Preview

NEW NPC Look at Demo as seen in trailer

NEW Jet pack demo character

NEW Compatible with Mixamo characters and animations

NEW Compatible with UMA characters

NEW Compatible wtih Toon Series

NEW 5 In-place sit animation sets

NEW Add interactive-enabled objects to games

NEW Generic Pooling System - in Technical Preview


This asset uses demo textures and sounds under Creative Commons CCO Universal License; see Third-Party_Notices.txt file in package for details.


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