Publisher | NullSave |
---|---|
File size | 14.75MB |
Number of files | 773 |
Latest version | 2022.Q3.0 |
Latest release date | 2022-06-06 12:50:41 |
First release date | 2019-01-11 06:32:10 |
Supported Unity versions | 2018.4.2 or higher |
Stats Cog™ is a solution for creating quick stats in Unity. You can place a Stats Cog™ on any GameObject to track its stats. Stats support equations such as "25.5 * Level ^ 2 + 87.5 * Level - 125" and can reference other stats to get their values, or they can have simple numeric values such as "1.3". Stats can regenerate over time or increment their values based on coditions such as "XP >= XPToLevel".
Effects can be applied to any Stats Cog™ and each effect can target multiple Stats with multiple modifers. For example our
sample effect "BuffUps" targets HP (Maximum Value & Current Value), HRT and END all in a single effect. Effects can be stackable and
have lifespans as well so they automatically end after a specific amount of time.
Full support for Inventory Cog means with it you can add stats to items and have them affect your character too!
Create Damage Modifiers to provide resistance or weakness to certain attacks and even target Stat Values with them. Damage Dealers can be attached to melee objects or projectiles so you can get a reference to the stats of both the attacker and the target.
Stats Cog™ can save and load all of its state data (including effects, values and time remaining on effects) to a file or
any stream provided!
WebGL Demo | Discord | Documentation | Online API | Contact
Key Features
* Attach StatsCog to as many game objects as you want.
* Monitor values with and without effects applied.
* Instant access to all current effects and modifiers.
* Send text commands at any time (ex: value AP = AP - SprintCost)
* All values support interdependent equations.
* Affect multiple stats in unique ways with effects.
* Save and load states with effects