Publisher | DietChugg LLC |
---|---|
File size | 161.81kB |
Number of files | 74 |
Latest version | 1 |
Latest release date | 2017-04-27 08:53:23 |
First release date | 2015-07-27 08:10:19 |
Supported Unity versions | 2018.4.2 or higher |
We believe making games should be simple, intuitive and fun. For this is the very reason why we believe in using the Unity game engine. We believe Unity can become even better by community created assets to extend the abilities of Unity. We extend Unity with great tools that are easy to use.
Sprite To Prefab is a tool to remove the effort of setting up individual prefabs for every sprite on your sprite sheet. In one click automate all this work away!
Stop doing this tedious work and get this tool so you can focus on the thing you love doing - Making your game.
Here's how it works:
1. Bring your sprites into Unity and slice them using unity's multiple sprite slicer.
2. Name all your sprites.
3. Right Click and select Create -> SpritesToPrefab.
4. You are done. Sprite To Prefab will generate a folder of your texture's name in the same directory as your texture with a prefab for every sliced sprite named the same as your sliced sprites. It's that easy!
This asset is included in the 2D Spriteline package. Save time and money on the combined deal by getting 2D Spriteline today!