Publisher | Karl Kompiler |
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File size | 140.36kB |
Number of files | 17 |
Latest version | 1 |
Latest release date | 2024-02-07 02:21:12 |
First release date | 2024-02-07 02:21:12 |
Supported Unity versions | 2018.4.2 or higher |
The 2D Sprite Network Generator excels in its ability to generate intricate network layouts consisting of nodes, lines, and faces, each element offering a high degree of customization to fit your specific needs. Nodes serve as the fundamental building blocks of your networks, and they come with a range of configurable options including shadows, backgrounds, and icons. Lines, which connect these nodes, can be rendered using either LineRenderers or vector graphics, allowing for a broad spectrum of visual styles. Faces, the areas enclosed by the nodes, can be adorned with either sprite textures or patterns, adding depth and complexity to your network designs. What sets this asset apart is its flexibility; networks can be generated both in the Unity Editor for pre-planned designs or in real-time within the game, adapting dynamically to gameplay scenarios. All aspects of the network, from colors and sizes to various parameters, are fully customizable, ensuring that your network not only performs optimally but also aligns seamlessly with your game’s aesthetic.