Publisher | Szpro |
---|---|
File size | 2.06MB |
Number of files | 7 |
Latest version | 1 |
Latest release date | 2018-04-02 05:40:28 |
First release date | 2018-02-23 10:36:22 |
Supported Unity versions | 2018.4.2 or higher |
Sprite Filters is a shader for sprites with various filter modes. It can stylize your scenes in extraordinary way, be a part of some special effects or create some unique elements for a game. Just one easy to use shader for everything. There are 8 different filters implemented:
- Edges-Transparency
- Edges
- Edges-Plus
- Pixelated
- Emboss
- Contrast
- Edges-Emphasized
- Shape
There is blend parameter for smooth transition between non-filter and filter. Moreover, you can specify intensity of every filter mode for some various effects. There is desaturation (turning sprite into grayscale) implemented and can be mixed with every filter mode.
Package contains C# script with example methods how to change filters or make a smooth (linear) transitions in a game.
Any questions? Need help or support ? Just write me an email :) [email protected]
Feel free to check out my other assets on asset store ! : )