Publisher | Tiny Phoenix |
---|---|
File size | 2.62MB |
Number of files | 42 |
Latest version | 1 |
Latest release date | 2019-09-30 09:57:09 |
First release date | 2016-09-15 04:44:23 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c1cd4be6-f06f-4bea-aad6-da6e4bb5dd3d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dbd7e590-d645-4e30-b816-f77af97bc000_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0e593244-69ad-4a97-b508-c28833fbce91_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/8f857506-fd18-43ae-bd69-2048c86d1bb7_scaled.jpg)
Sprite City is meant to be the "Hello world!" of computer gaming. It's a template to be implemented in each of the major gaming platforms to make learning these platforms easy. The idea of Sprite City is to create a template with common game “sprite” patterns implemented as intuitively as possible. The purpose is to promote self driven exploration.