Publisher | HZT |
---|---|
File size | 3.98MB |
Number of files | 19 |
Latest version | 1.2.0 |
Latest release date | 2021-04-14 05:15:19 |
First release date | 2019-06-19 10:49:10 |
Supported Unity versions | 2018.4.2 or higher |
Online Document | Pro version with more useful features: SplineMesher PRO
Compatibility:
• support all platforms and render pipelines.
Highlights:
• mesh corner correction for very sharp spline corners;
• constant radius of tube mesh even in the case of very sparse vertices of splines;
• three different UV tile methods are supported to solve the texture stretching problem;
• adjust radius of each mesh segment by using custom curve.
Other Features:
• easy to use: drag and drop the script to an empty gameobject to generate spline and tube mesh;
• edit spline and the tube mesh manually or using your code in no matter edit mode or game mode;
• two types of editable spline are supported (corner and cubic bezier), and more types will be added in the future;
• math functions are in separate class so you can use them outside of SplineMesher easily;
• all source code is included, so you can customize it for yourself.
Please consider reviewing this asset after purchase.
If you have any questions, comments, or requests for new features, please email me directly at: [email protected].