Spline Studio

$14
Publisher GraphicDNA
File size 11.31MB
Number of files 54
Latest version 1
Latest release date 2019-04-08 10:41:09
First release date 2018-10-09 05:02:07
Supported Unity versions 2018.4.2 or higher
Fully featured Spline creator, editor and animator, supporting open & closed Hermite, Bézier and Catmullrom splines.

- Full control on local control points, including Camber/Tilt
- Simply paint your splines by adding points with mouse clicks
- Reverse, Refine, Tessellate, Attach and Detach points, with full Undo Support
- Automatic mesh generation, with customizable interpolation by fixed number of sub-divisions, or by fixed world step (adaptive interpolation)
- Several control modes for control points: free, aligned, mirrored
- Automatic spline segment generation, supporting straight segments and several types of curves
- Fully integrated with Unity's editor
- Compatible with Unity's line renderer to create complex shapes and effects along the spline
- Optional Custom Mesh Renderer that offers Camber, level of detail and UV Tex Coords customization
- Now with a MeshOffset parameter that allows offseting the generated mesh, to easily create walls or borders at the sides of a spline.

Built-in spline controller component to animate objects along the spline:

- Fully integrated with Unity's animation system (optional)
- Supports affecting position/orientation independently (and look to target mode)
- Includes support for position and rotation offset
- Automatic milestone detection (including events when object reaches certain points)
- Automatic walk-mode enables object to move with no need to use animations, supporting several speed units
- Several loop modes supported: none, auto-rewind, ping-pong
- Full source code included