Publisher | elseforty |
---|---|
File size | 25.79MB |
Number of files | 162 |
Latest version | 4 |
Latest release date | 2021-07-06 05:18:01 |
First release date | 2018-10-23 06:37:08 |
Supported Unity versions | 2018.4.2 or higher |
Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus.
Features
-Spline Plus: + Spline Branching. + Compact Spline modeling tools. + Node Speed. + Node Normal. + Node Scale (Taper). + Node type : Smooth, Broken, Free. + Simple/Complex (Train) followers. + Followers smooth Acceleration/Deceleration. + Followers smart Keyboard navigation at intersections. + Projected path following for simple followers. + Advanced Events system. + Spline projection into mesh. + API to Create splines at runtime. + Custom Editor and Use of Unity Reorderable lists. + Import/Export spline data (.SP files). + Copy/Past spline data between Spline Plus game objects. + Full source code included. + Detailed Documentation. - Mesh Deform: + Custom meshes combination. + Modes: Alignment / Deformation. + Procedural mesh generation on all spline branches. + Materials sharing. + Processing: CPU Single thread - CPU Muli threading - GPU. + Translation, rotation, scale with randomization. + Node Scale (Taper effect). + Node Normal (Bend effect). + Mirroring. + Mesh trimming. + Copy/Past/Duplicate prefab meshes between branches. + Export mesh generated as a Unity prefab. + API to generate procedural mesh at runtime. - Extrude: + Fully customizable extruded mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Extruded mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. - Plane Mesh: + Fully customizable plane mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Plane mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. - Tube Mesh: + Fully customizable tube mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Tube mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. Contact
+ Online documentation
+ Email: [email protected]
+ Forum
Features
-Spline Plus: + Spline Branching. + Compact Spline modeling tools. + Node Speed. + Node Normal. + Node Scale (Taper). + Node type : Smooth, Broken, Free. + Simple/Complex (Train) followers. + Followers smooth Acceleration/Deceleration. + Followers smart Keyboard navigation at intersections. + Projected path following for simple followers. + Advanced Events system. + Spline projection into mesh. + API to Create splines at runtime. + Custom Editor and Use of Unity Reorderable lists. + Import/Export spline data (.SP files). + Copy/Past spline data between Spline Plus game objects. + Full source code included. + Detailed Documentation. - Mesh Deform: + Custom meshes combination. + Modes: Alignment / Deformation. + Procedural mesh generation on all spline branches. + Materials sharing. + Processing: CPU Single thread - CPU Muli threading - GPU. + Translation, rotation, scale with randomization. + Node Scale (Taper effect). + Node Normal (Bend effect). + Mirroring. + Mesh trimming. + Copy/Past/Duplicate prefab meshes between branches. + Export mesh generated as a Unity prefab. + API to generate procedural mesh at runtime. - Extrude: + Fully customizable extruded mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Extruded mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. - Plane Mesh: + Fully customizable plane mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Plane mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. - Tube Mesh: + Fully customizable tube mesh. + Correct Uvs, tangents, normals generation. + UVs rotation. + Tube mesh generation on all spline branches. + Node normal (Bend effect). + Node Scale (Taper effect). + Export mesh generated as a Unity prefab. Contact
+ Online documentation
+ Email: [email protected]
+ Forum